Szymon Pilkowski

full-stack engineer, leader, climber
ard@dreamtigers.io
github, twitter

  1. Since November 2023, I’m serving as a CTO at PredictWatch, where we conduct research and build technology to support addiction therapy.
    • Leadership
    • RFC
  2. From 2021 to late 2023, I was a VP of Engineering at Molecule One - I’ve led the development & infrastructure teams, mentored individual contributors and team leaders, helped shape company’s culture & values, introduced light processes and contributed in the form of RFC’s and code.
    • Leadership
    • Mentoring
    • RFC
    • Rust
  3. From early 2019 to 2021, I’ve been working as a Rust & JavaScript Engineer at Molecule One, where we built a state-of-the-art tool for retrosynthesis prediction. I helped to create our in-house chemistry engine (Rust) and was the lead developer of a novel and complex UI allowing users to explore the space of possible synthesis pathways.
    • Rust
    • JavaScript
    • React
    • RFC
  4. In 2016-2018, I’ve been a Lead Developer at Impact Mapper - a platform for NGOs and donors to assist them in tracking, visualizing and presenting the social change they’re making. I’ve helped to build and manage the development team, set up processes and fundamental work culture, helped with infrastructure planning, and contributed to the codebase on a daily basis.
    • JavaScript
    • React
    • Python
    • Ruby
    • AWS
  5. In 2015-2016, I’ve been working as a Lead Front-end Developer on a project for the European Space Agency. In cooperation with University of Poznan's Observatory, we’ve prepared a set of tools to visualize orbits and flybys (close approaches) of Near-Earth Objects (planetoids, comets, and meteoroids) in 3D space based on Keplerian equations and real observation data.
    • JavaScript
    • React
    • WebGL
    • Three.js
  6. In 2016, I’ve self-started a small programming school - heycode, where I taught a group of people programming using open web technologies. I've prepared my own materials. It was mostly a pro bono project.
    • HTML
    • CSS
    • JavaScript
    • React
  7. In 2015, I’ve been contracting as a Senior Software Engineer for an Internet of Things startup - samlabs. I’ve been primarily responsible for the bluetooth connectivity layer.
    • JavaScript
    • Node.js
  8. In 2014, I’ve been a Lead Creative Developer at Leo Burnett, a global advertising agency. I've built a number of highly interactive product pages, animations and data visualisations, as well as internal data pipelines.
    • JavaScript
    • WebGL
    • Shaders
    • Animation
    • Node.js
  9. Prior to that, I’ve worked as a Game Developer at Crytek, a researcher for Bigpoint, and software developer for various corporate clients and web agencies (Hoffman-La Roche, Amadeus, k2, bluepaprica). Some smaller projects I've been involved in include multiplayer games, e-commerce apps, ad-hoc mentoring, as well as internal data visualisation/processing tools.
    My career began in 2007. I studied psychology and am a self-taught engineer.